martedì 5 maggio 2015

The unexpected Dirt... that surprises you!

Testing the unexpected new license from Codemasters, software company that in recent years has not certainly distinguished itself in the field of simulations (covered or uncovered wheels).
Something seems to have changed, however, this Dirt Rally keeps the good of last productions Dirt-related (graphics, audio, and in the case of Dirt3 a physics still plausible) without all the arcade-related features.
"What?" you're probably saying... "someone has finally taken the trouble to develop a modern title on Rally like RBR!?!?" ...

Keep calm.
It'searly, too early to embark on dangerous flights of fancy.
What transpires is definitely willing to package a product certainly better suited to driving enthusiasts instead of the "usual public" seasoned for titles such as, of course, the old "Dirt" and various "F1". A return to the first two Colin? Yes, all in all it looks like so: narrow paths instead of the prairie, no damn rewind and vehicle settings that change consistently the handling. Obviously what we have by joining the Early Access launched by Codies on Steam is a product still immature, not fully formed ... which honestly bodes well, because it promises something beautiful. There is already a framework of career mode that looks really interesting, although I find redundant the team management system...
A little flaw a bit 'annoying, visually speaking, legacy of past productions, is the virtual steering wheel too shaky: on a stretch with no particular roughness our alter ego struggles to keep a straight steering wheel (I always speak of the virtual one) pulling left and right as “if there were no tomorrow”.
The good EmptyBox in his video-preview https://youtu.be/r_mIucs6sJ0 has linked in this regard a fix http://www.racedepartment.com/threads/ffb-tweak-no-void.104688/ that I used without delay  putting a good "patch" to the problem ... waiting for the Codies metabolize related reporting by the community.
There is currently an excessive grip and handbrake management does not convince me at 100%, but honestly I would need some more proof before confirming these "feelings".
A praise however is deserved to th Codemasters guys, primarily for choosing to produce a title which is different from the "usual" Rally modern productions, and secondly for the timing (at this point is lawful to consider  "Loeb Rally Evo" by Milestone as a direct competitor, of which we can see only images), with which it has been made accessible to the public and, finally, aspect definitely not negligible, for choosing to collect the feedback from the community in course of development, so (if everything goes smoothly) to package a final product up to expectations.
In conclusion?
I like it.
I'm glad to be able to follow the development!



@Albedominima